nomainwin WindowWidth = 150 : WindowHeight = 90 button #main.bSwitch, "Switch!", [switch], UL, 10, 12, 60, 25 graphicbox #main.gbGreen, 100, 10, 17, 17 graphicbox #main.gbRed, 100, 28, 17, 17 stylebits #main.gbGreen, 0, _WS_BORDER,0,0 stylebits #main.gbRed, 0,_WS_BORDER,0,0 open "LEDs" for window_nf as #main main.isOpen = 1 #main "trapclose [exit]" #main.gbGreen "down; fill buttonface; flush bkSeg; color black" #main.gbGreen "backcolor darkgreen; place 8 8; circlefilled 7; flush greenSeg" #main.gbRed "down; fill buttonface; flush bkSeg; color black" #main.gbRed "backcolor red; place 8 8; circlefilled 7; flush redSeg" [loop] 'Un-comment next line for data Tx/Rx or status monitor effect: 'timer (int(rnd(1) * 420) + 1), [switch] wait [exit] timer (0) if (main.isOpen) then close #main end [switch] timer (0) greenColor$ = word$("dark", abs(state)) + "green" redColor$ = word$("dark", abs(not(state))) + "red" state = not(state) #main.gbGreen "delsegment greenSeg; backcolor "; greenColor$ #main.gbGreen "place 8 8; circlefilled 7; flush greenSeg; redraw" #main.gbRed "delsegment redSeg; backcolor "; redColor$ #main.gbRed "place 8 8; circlefilled 7; flush redSeg; redraw" goto [loop]
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LED Demo
A simple demo illustrating the use of graphicboxes to represent state-changing LEDs.