Adding Sound Effects to Mouse Events (Janet Terra)
We have all become very attuned to the sounds of our computer. Games and even serious applications often have different sounds associated with mouse events - a wrong move (buzzer), a successful move (warble), a critical crash (annoying honk). Here's a demo that shows how two separate wave files can signal to the user that the left button has been pressed, the mouse dragged, and the left button released. You will need two small wave files to run this demo. You can either use your own or download sfxMoveMouse.wav and sfxUpMouse.wav from the this Wiki File Archive site. Both files are contained in the zip file
Adding Sound Effects to Mouse Events (Janet Terra)
We have all become very attuned to the sounds of our computer. Games and even serious applications often have different sounds associated with mouse events - a wrong move (buzzer), a successful move (warble), a critical crash (annoying honk). Here's a demo that shows how two separate wave files can signal to the user that the left button has been pressed, the mouse dragged, and the left button released. You will need two small wave files to run this demo. You can either use your own or download sfxMoveMouse.wav and sfxUpMouse.wav from the this Wiki File Archive site. Both files are contained in the zip file